Class Member Functions
a
- Auto_Move (LOGIC::cla_computer_player, LOGIC::cla_player)
b
- Begin (ASL::cla_display)
- Blink_Is_On (ASL::cla_display)
- Blink_Start (ASL::cla_display)
- Blink_Stop (ASL::cla_display)
- Blink_Update (ASL::cla_display)
c
- cla_display (ASL::cla_display)
- cla_computer_player (LOGIC::cla_computer_player)
- cla_manual_player (LOGIC::cla_manual_player)
- Calculate_Possible_Position (LOGIC::cla_player)
- cla_player (LOGIC::cla_player)
- cla_session (LOGIC::cla_session)
d
- Display_Char (ASL::cla_display)
- Display_Clear_Right (ASL::cla_display)
- Display_Current_Player (ASL::cla_display)
- Display_Dice (ASL::cla_display)
- Display_Players (ASL::cla_display)
- Display_Progress (ASL::cla_display)
- Display_Restore (ASL::cla_display)
- Display_Track (ASL::cla_display)
g
- Get_Player_Progress (LOGIC::cla_player)
- Get_Player_Status (LOGIC::cla_player)
- Get_Start_Position (LOGIC::cla_player)
- Get_Token_Position (LOGIC::cla_player)
- Get_Token_Progress (LOGIC::cla_player)
- Get_Computer_Quantity (LOGIC::cla_session)
- Get_Player_Quantity (LOGIC::cla_session)
i
- Is_Computer (LOGIC::cla_computer_player, LOGIC::cla_manual_player, LOGIC::cla_player)
- Is_Start_Field_Occupied_By_Own_Token (LOGIC::cla_player)
- Is_Occupied (LOGIC::cla_session)
m
- Modify_Position (ASL::cla_display)
- Move_Token (ASL::cla_display, LOGIC::cla_player)
r
- Return_Home (LOGIC::cla_session)
s
- Set_Colors (ASL::cla_display)
- Set_Token_Position (LOGIC::cla_player)